Independent creative-technology studio

Interactive software, shipped.

BellTech Interactive designs and builds web experiences, touch-first educational technology, Windows and Android software, and original games, and takes them all the way to release.

  • 12 titles live on Google Play & Microsoft Store
  • 4 web apps in production
NEON WRECKAGE key art: a heavily armored purple and chrome mech charging its arm cannon amid fire NEON WRECKAGEWindows · Microsoft Store The Kingdom Remembers key art: Elowen on a moonlit balcony beside the gold title lettering The Kingdom RemembersWindows BellTech Utilities: five practical Windows file tools, with the app icon over a green hillside BellTech UtilitiesWindows · Android

SHIP LOGLIVE

  1. The Kingdom Remembers→ Microsoft Store
  2. NEON WRECKAGE→ Microsoft Store
  3. BellTech Utilities→ Microsoft Store
  4. CATALOG10 titles→ Google Play
12Titles in public stores
3Web · Windows · Android
4Live web applications
1Team, concept to store

01What we do

Three ways we build.

Client projects and our own products run on the same studio: the same design standards, engineering, testing, and release discipline.

01 / Web & digital

Web & Digital Experiences

Websites, web applications, and product platforms that are fast, accessible, and built to be maintained.

  • Studio, product & organization sites
  • Web apps, dashboards & tools
  • Launch, hosting & iteration
Web services
02 / Interactive & education

Interactive & Educational Technology

Touch-first learning and health-education experiences for kiosks, tablets, smart boards, and large portrait displays.

  • Anatomy, nutrition & health education
  • Simulations & guided exploration
  • Kiosk packaging & deployment
Interactive & education
03 / Software & games

Original Software & Games

Products we design, build, and publish ourselves, from desktop utilities to arcade games and storybook adventures.

  • Windows & Microsoft Store
  • Android & Google Play
  • Unity, HTML5 & .NET
Products & games

02Selected work

Recently shipped.

Three of our most recent releases: an arcade mech shooter, a painterly storybook adventure, and a privacy-first desktop utility, all packaged and live on the Microsoft Store.

All work

03Interactive & education

Learning you can touch.

We design and build touch-first educational experiences for the places people actually learn: waiting rooms, classrooms, lobbies, labs, and exhibit floors.

  • Large portrait displays, kiosks, tablets, and smart boards
  • Anatomy, nutrition, health education, and interactive simulations
  • Interface design, development, testing, packaging, and deployment
  • Content structured so it can be updated after launch
Digestive Discovery prototype: an illustrated torso with labelled organs and a card describing the stomach
Digestive Discovery, a BellTech prototype running on a portrait 1080 × 1920 touch stage

04How we deliver

From first sketch to store listing.

We handle the complete path, not only the code. The release work we do for our own products is the same work we bring to client projects.

  1. Discover & design

    Audience, goals, content, and constraints, turned into flows, interface design, and a buildable plan.

  2. Build

    Production engineering for web, Windows, Android, and Unity, with maintainable code and clear content structure.

  3. Test & package

    Device and accessibility testing, then packaging: MSIX, Android App Bundles, web deploys, or locked-down kiosk builds.

  4. Ship & iterate

    Store submission, launch, and continued updates based on how people actually use it.

05The studio

Built with an understanding of how people learn.

BellTech Interactive was founded by Dr. Mark Bell, whose background spans independent software development, education, counseling, and research, including a PhD in Counseling and Counselor Education from the University of Florida.

That mix shapes how we build: readable systems, immediate feedback, and interfaces people can understand quickly, whether it is a game, a health-education kiosk, or a file utility.

Have something that should exist?

Tell us about the product, exhibit, learning experience, or tool you need. We will reply with honest next steps.